Ludum Dare, the 48-hour game dev competition, is coming up this weekend, but RL stuff is making it so I am going to have practically no time to do it.  Which is okay.  My plan right now is, I’ll look at the theme, try and think of some -tiny- cute game that I can make, with minimal (but cute and pixelly) artwork, and little coding (but still awesome fun chiptuney music), and then code it really quickly.  Failing that, I’ll just wait for next time ;P  No biggie.

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